The course is aimed at non IT specialists, those of you who may have an interest in IT, have reasonable skills and just want to develop them.
We will look at some of the basic skills involved in producing multilayered animations, frame by frame design as well as the techniques of shape tweening and motion tweening and will look at the idea of morphing.
If you have understood the last paragraph then this course is definitely not for you and you should probably get out more!! If you didn't then don't worry here's a simple explanation.
Frame by frame animation is how Walt Disney used to do it, only he did not use a computer. He would draw a shape/scene on a piece of paper and then on the next piece change it slightly, then change it again in the next and so on, thus creating an animation when they were shown in quick succession. It's a bit like Wallace and Gromit without the plasticine.
Motion tweening involves moving a shape from one part of the screen to another - such as making the sun appear to travel across the sky.
Shape tweening involves changing one shape, such as a square, into another shape; say a circle, over a period of frames.
Morphing looks at changing one image into another through a series of seamless transitions take a picture of you and change it into say a picture of George Bush.
All this can happen on a number of different layers, like drawing on a series of see-through plastic sheets. This allows many different things to happen at once.
The skill is not in learning these techniques but of thinking of ways to use them. One of these will be to design some simple games.
Co-ordinator Mr. A. Sutton
When Wednesday afternoons
Where C03
How Long Yearly